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Design Philosophy

 

Introduction

In this page, the reasoning behind the design of the audio preamp elements is explained. Some of the viewpoints (which have been reached over a number of years...) may not be to every reader's agreement.

This preamp system was designed to provide features which were not available on commercial products or other designs. Some of these features may be of interest to other readers too (!) which may encourage them to spend time building one of these systems.


Sonic Features

What Can We Hear ?

The performance requirements needed from audio electronics should be defined by the sound information which we can actually hear with our ears and how that information is interpreted.

It is well known that the frequency range of hearing for audio tones is between 20Hz and 20kHz (although the high frequency limit tends to reduce with age, or from regular exposure to high sound levels). All (or most) audio equipment will carry sound within these limits, although some extend to a higher frequency.

For a single tone, most people can hear a change in level of 1dB, although at certain frequencies and under controlled conditions some people can hear changes of 0.25dB. So, it would seem that if the amplitude response varied less than 0.25dB within 20Hz-20kHz then this would be adequate. As music is a complex signal containing many frequencies simultaneously, the change in total power heard by the ear will be greater than that of a single frequency tone. So, for example, even a 0.1dB drop in amplitude response over a sufficiently wide frequency range may become audible.

Clearly, the amplitude response should be as flat as practical within the 20Hz to 20kHz range.

Time Response Accuracy

A system which is "Time Accurate" will be able to reproduce the many different sounds from a single instrument's note (eg. a cymbal or drum being hit) so that they all arrive at the ear with the same time relationship (ie. together) as when they left the instrument. Note that few loudspeakers are time accurate across the whole audio band, especially at low frequencies where the sounds can appear to be 1-3 metres behind the loudspeaker cabinet.

To achieve a flat time response requires the amplitude ("frequency response") to be flat within the audio band, with only gentle roll-off filters being used - thus causing the actual frequency response to extend well outside the audio band (this is because an analogue filter will cause the phase of the signal to change). With modern op-amps it is easy to build an amplifier with a very wide bandwidth, but this will allow "stray" radio interference signals above 20kHz (some shortwave broadcasts, mobile phones, etc) into the amplifier which will probably cause effects on the audio. The effects produced will vary, but could be audible interference or a subtle increase in distortion (due to intermodulation distortion, or the amplifier oscillating at inaudible frequencies), etc.

Distortion, Noise and Headroom

Historically, the measurement of an amplifier's distortion performance has been to measure its total harmonic distortion - the unwanted harmonically related frequencies which are "created" by the amplifier when it is fed by a single tone. As music is rarely a single tone, but a complex arrangement of individual tones forming "sounds", the total harmonic distortion measurement is useful, but is not the only relevant measurement. Intermodulation distortion (an amplifier's response to a number of simultaneous tones) must also be low. This is a measurement of any unwanted frequencies created by the input signals "modulating" each other.

An amplifier should not add noise which could be audible to a listener even when a quiet CD etc is being played loudly. This is relatively easy to achieve.

An amplifier must have sufficient dynamic range to accurately represent signals from digital sources (CD, DVD). It must also cope with the wide variation of signal levels from different source equipment ("hi-fi" levels and "professional" levels etc). From measurements made on a number of sources in a home, this is of the order of 25-30dB.

The amplifier must have some "headroom" to allow for signals which are "unexpectedly" louder than the "loudest expected" signal. For example, with vinyl records, the pickup cartridge may generate large signals from scratches which the stylus hits, which should not cause the amplifier to distort the signal further. Even with digital audio, where in theory the signal cannot exceed a particular level, some headroom is still needed to allow for "ringing" in the filters with "clipped" music signals.

Cable Effects

An amplifier should be independent of the inter-connection cables which are used. Many people spend a lot of money on "Super-fi" cables because they believe that they can hear a difference (and...possibly...the salesman conducts the demonstration in such a way that a difference can be heard).

Technical parameters of cables (capacitance and inductance) do vary between cables which can have an effect on the input/output stages of amplifiers. Although the frequency response effects will be minor, they will probably have an effect on the time accuracy of high frequency sounds, so this may be a feature people can hear.

The cost of a cable is not the key to a consistently good sound! Remember that in the entire audio chain from the microphone to the loudspeaker (and also via broadcasters) the audio signal travels along long distances of "standard" cable (eg. 500 - 1,000 metres). If cables caused a (technically) unknown effect which is audible on short interconnection cables in the home, then the audio signal heard from CD/radio/etc would sound appalling by the time it reached the listener, but (somehow) would still measure perfectly - but this does not happen.

The user should consider the capacitance of the interconnecting cables used, especially where "long" runs will be used.

 

Practical Features

Flexible Construction

The system design is based on a number of different PCB cards. This modular approach allows many different configurations to be built - for example, including a stereo preamplifier with a large number of inputs, an 8 channel surround system, and a "low cost" two input source selector and volume control.

This is useful for the home constructor (with not enough time...) as a smaller or simpler system can be built initially, which then can be expanded over time.

Cards

This preamp system is based on three main cards:

  • Dual Input Card - two stereo balanced inputs with XLR input sockets, with preset gain adjustment jumper plugs, electronic audio switches to two stereo busses and local voltage regulators
  • Dual Output Card - two stereo balanced outputs on XLR sockets, with selection from two stereo busses, electronically controlled volume control, jumper plug mono/stereo selection and local voltage regulators
  • Motherboard - two stereo busses, distribution of DC power to all cards, marshalling the data/control line signals and slots for up to 12 cards.

Balanced Inputs and Outputs

Balanced inputs will help to reject unwanted signals and to minimise any "hum" problems where a large number of sources are used (radio, CD, VCR etc) or where some source equipment is in another room. As most hi-fi equipment has unbalanced outputs, then the balanced input stage must work like an audio transformer and still be efficient at cancelling out unwanted signals from unbalanced equipment as well (not all electronic balanced inputs do this, due to unequal source impedances).

Multi-room

The design allows the system to be configured and used to feed a number of amplifiers/loudspeakers locally, and also to feed a house distribution. For the house distribution, the output card can generate a stereo signal and a mono signal (simultaneously), because mono sound is often more audible in a kitchen or bathroom, etc. High quality output transformers can be fitted to the output card specifically to fully isolate the central audio system from a (large) house distribution.

 

Electronic Implementation - Some Key Points

DC Blocking Capacitors

In an amplifier, it is important to stop DC signals from source equipment (CD player etc) being fed into the amplifier circuitry because, if this is large, it will cause distortion to occur on loud audio signals, clicks to be audible each time the volume control is used and may also cause problems if it reaches the power amplifiers/loudspeakers.

Capacitors are used to "block" any DC signals. However, these must be "non-polarised" (as their response to the audio signal must be equally linear for positive and negative waveforms) and sufficiently large to minimise any low frequency roll-off (causing amplitude response changes and time accuracy variations) - which means physically large and expensive! If capacitors are needed throughout the circuitry, then the total cost increases and the effect of the multiple capacitors throughout the chain may become audible.

In this design, a single capacitor is used at the input stage to the amplifier to block any DC. The electronic design and choice of components is such that no further DC blocking capacitors or control circuits are then needed throughout the rest of the preamplifier circuitry.

Choice Of Op-Amp

The Burr Brown OPA134 opamp was chosen for this design as it has:

  • low noise (although there are quieter op-amps, they have other features/problems which may make them not the most appropriate choice for this design)
  • a sensible gain bandwidth (opamps with higher gain bandwidth are not really appropriate for this use, and might cause instability problems)
  • an output capable of driving low impedance loads (which allows low value resistors to be used throughout the design, helping to keep the noise low)
  • a very low DC "error" signal at the output (which removes the need for dc blocking capacitors in the circuit)
  • very low distortion (harmonic and intermodulation)
  • a sensible price!

Click Free Switching

When a listener changes from listening to one source to another (eg. CD to radio) there should not be any audible clicks. Clicks can occur due to small amounts of DC being present on the audio signal at the switch and also by the audio waveform being "chopped" as the sources are switched on/off.

Although the volume control could be turned down before each source selection change, it is easier if the audio switches themselves are "silent". For this design, Analog Devices SSM2402 electronic audio switches have been used which fade the signal out quickly, and then fade the new signal up - and so are guaranteed to be "click free" for audio signals.

Radio Frequency Filtering

As the upper limit of the amplitude (frequency) response is outside the audio band (to minimise the amplitude and time accuracy effects) some form of protection against radio-frequency signals entering the amplifier is needed. In this design, a "bifilar coil" is used at each of the audio inputs.

A bifilar coil is a small inductor (ferrite ring) with the two (differential) input wires wound together. This means that if an audio signal is passed through, because it is differential (the current flows in opposite directions down the two wires) the electromagnetic field cancels out and so the ferrite ring/coil has little effect. However, the bifilar coil will have a much greater effect on any common-mode radiofrequency signals (which are present on both wires). The inclusion of small capacitors after the coil will cause the amplifier to reject these unwanted signals.

4-Layer PCBs

Four layer PCBs are used for all of the cards as this allows the use of a large ground plane (helping to minimise crosstalk - audio signals breaking through audio switches which are "off" etc) and large tracks/areas of copper for the power supplies to the ICs.

This allows the performance to be defined at the design stage and is not dependant on "adjust on test" components etc.

 

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